Shattered Steel Demo PC Free Game Download
It was in 2102 when these private forces reached the level of companies and fleets that the Core Navy stepped in at Tarnok IV. The Raw Materials division of Ford Toyota Co. wanted Tarnok IV for the vast minerals that could be stripped from the planet, while Universal Pharmaceuticals saw the planet for its industrial and crop potential. The legal ownership of the planet had been in dispute for more than twenty years so the Sato Group decided to take the planet by force and dedicated 75% of their forces to do so. Universal Pharmaceuticals also sent in their own force. As the first shots began to be fired, the 142nd Battle Fleet, commanded by Rear Admiral Davies, came out of HyperSpace. The Core Navies ships came out with their plasma cannons hot, and torpedoes locked. Without warning the ships opened fire. When the first barrage was over, they had destroyed over three quarters of the ships from both companies. Admiral Davies then demanded a cease fire from all parties.
His orders had been given days before when it was decided that such a precedent as mass fleet battles by corporations to decide planetary ownership could not be set. The repercussions of this were that the percentage of total employees of a corporation dedicated to security could not exceed 1%. Furthermore the corporations were only allowed to hire mercenaries if they did not employ their own security force, and even then they were restricted in the number that could be hired. Because of these restrictions it became necessary for the corporation to hire or employ heavily armored individuals. They needed to be able to send in one man where they had previously dedicated a thousand. Therefore each of these individuals needed to be a one man army. With enough fire power that they would not need to depend upon reinforcements, or help in any way.
The Planet Runner was developed specifically for this purpose. The Planet Runner could navigate over most terrain while carrying the fire power of a light armored division, and the defense strength of a small battle ship. A modified corvette class starship provided the living quarters for the one or two man crew, and a highly functional and adaptable computer that could also strip down and rebuild any Planet Runner operating out of the corvette. The back half of the corvette was dedicated to storing parts, and repairing and building Planet Runners. While these one man armies could pacify small towns and uprisings single handily, the Core Worlds do not see them as a threat and allow their existence.
You play the role of a freelance mercenary on a limited protection contract with a large mining corporation. You operate a Planet Runner used for deep recon missions and planetary pacification. You patrol a section near the edge of known space which is frequently plagued by pirates and subject to frequent raids. At the start of the game a mining camp on Lanios 3 (a planet under your jurisdiction) has stopped following the usual communication protocols. You are called in to investigate.
The corporation is quite certain that an extensive pirate raid is occurring on the surface of Lanios 3, there were numerous disturbances reported just prior to the loss of contact. As per standard defense protocol you have been given free reign to react to any threat. ”
Another thing that really makes Shattered Steel Demo enjoyable for me is how it manages to stay interesting even after playing it multiple times. Many games feel repetitive after a while, but here, the experience still feels fresh because of the small details and different ways you can approach the gameplay. As you continue playing, you naturally start improving and understanding the mechanics better, which makes everything feel more rewarding. I also appreciate the balance the game maintains—it’s not too difficult, but it’s not too easy either. You can play it casually for a short break or spend longer sessions without getting bored. That flexibility is one of the biggest reasons why I keep coming back to Shattered Steel Demo. Overall, it’s the kind of game that doesn’t just entertain you for a moment, but actually gives you a consistently enjoyable experience every time you play.