After an all-night poker game Lord Carruthers owes you a great deal of
money. You knew he was cheating, but you were able to win because of
your superior playing skills. Carruthers, however, is a man you cannot
trust. He claims he is unable to pay his debt to you because he is
“cash poor;” all his funds are tied up in properties and investments.
He makes the following proposal:
“I say, old bean, I almost forgot about my diamond mine! If you
will cancel my debt, I will let you have the run of my diamond
mine for as long as a lamp can hold out. You can keep whatever
gems you find. It could bring you much more than what I owe you!
What do you say?”
You have to give this careful consideration. You probably will never
get your money any other way. But this idea of his could be dangerous,
and if Carruthers is as devious as he seems, it could be downright
fatal! He will probably give you a lamp that does not hold much fuel,
and when it goes out you’ll be stuck in the dark… FOREVER!
You also wonder if there are enough gems lying about to cover the debt.
Most of the diamonds are probably still locked deep in the rock walls
of the mine.
Should you take Lord Carruthers up on his offer?
Yes, you accept the challenge, but you have some “cards” up your own
sleeve in THIS game. You will take his lamp, but you have a fuel gauge
that will tell you how much time you have left at any moment. You will
also smuggle in ten sticks of dynamite to let you get at some of those
unexcavated areas. And, best of all, you have a specially designed X-ray
scope that shows you where the diamonds are, even behind walls. With
careful timing and well planned use of the explosives, you may very well
be able to clean out Lord Carruthers’ mine and teach him a lesson he will
never forget!
Another thing that really makes Diamaze enjoyable for me is how it manages to stay interesting even after playing it multiple times. Many games feel repetitive after a while, but here, the experience still feels fresh because of the small details and different ways you can approach the gameplay. As you continue playing, you naturally start improving and understanding the mechanics better, which makes everything feel more rewarding. I also appreciate the balance the game maintains—it’s not too difficult, but it’s not too easy either. You can play it casually for a short break or spend longer sessions without getting bored. That flexibility is one of the biggest reasons why I keep coming back to Diamaze. Overall, it’s the kind of game that doesn’t just entertain you for a moment, but actually gives you a consistently enjoyable experience every time you play.