- Publication date
-
1997
- Topics
- DOS extras, DOS game patches
- Publisher
-
Interactive Magic
- Item Size
-
575.6K
This patch is multiplayer compatible with the release version. It consist of a new warinc.exe file and this Readme.txt file. They should be unzipped and moved into the War Inc. folder (replacing the previous warinc.exe.)
Bugs which are fixed:
1) The player and AI may no longer air-drop structure materials onto each other’s mines.
2) A drop to Windows caused by playing from the CD is now fixed. (It manifest as starting the quickstart each time the game is run, then dropping out to the desktop.)
3) Auto weapon switching while attacking a building will now work. In the release version, auto weapon switching wouldn’t change weapons when a unit ran out of ammo while attacking a building.
4) A loaded transport helicopter is no longer treated as a ground vehicle while moving. Previously, it couldn’t cross water (on the tactical map.) It will, however still be treated like ground vehicle when not moving.
5) Player will now get the appropriate animation when losing a campaign.
6) Missions past the fifteenth will now have MUCH better compensation, allowing auto-finance to research through the entire technology tree.
7) A crash to the desktop on “Afghan Blanket” caused by flying a scout helicopter to the South East corner of the nearest objective map has been fixed.
8) A numeric indication that a group selection has been successfully made has been added.
9) A movement error which caused a crash on the tactical map has been fixed.
- Addeddate
-
2016-10-23 03:25:06
- Identifier
-
WARINC
- Scanner
-
Internet Archive HTML5 Uploader 1.6.3
- Year
-
1997
Another thing that really makes War Inc. v1.1A Patch enjoyable for me is how it manages to stay interesting even after playing it multiple times. Many games feel repetitive after a while, but here, the experience still feels fresh because of the small details and different ways you can approach the gameplay. As you continue playing, you naturally start improving and understanding the mechanics better, which makes everything feel more rewarding. I also appreciate the balance the game maintains—it’s not too difficult, but it’s not too easy either. You can play it casually for a short break or spend longer sessions without getting bored. That flexibility is one of the biggest reasons why I keep coming back to War Inc. v1.1A Patch. Overall, it’s the kind of game that doesn’t just entertain you for a moment, but actually gives you a consistently enjoyable experience every time you play.
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