- Publication date
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1997
- Topics
- DOS games, Vintage computer games, Action games
- Language
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Russian
- Item Size
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11.7M
The distant future. Of course, Earthlings were able to create a spaceship capable of exploring the Far Cosmos. While exploring, completely to their surprise they became involved in inter-galaxy conflicts between different galactical races. In this battle, the Earthlings are on the side of the humanoid, mighty and ancient race – Kerkops. The Kerkopian race has long been the leader of the cosmic war with the inhumanoid enemies- the Krakins. The Krakins’ single goal: To conquer all galaxies and to fully destroy any other living form, independent developing in the infinite Great Cosmos. Having know about the new unification of the Earthlings with the Kerkopians- the Krakins sent a special Space Destroyer to Earth which, with one powerful sweep put an end to the young, although quickly developing race. The attempt to capture Krakin’s spaceship does not end successfully. However, thanks to the help of Kerkop, the Earthlings are successful in obtaining autonomy and are capable of self-improving cybernetics device – cyborgs who are capable of thinking like humans named Proteus. A few of the Proteuses were sent to catch the aggressor’s spaceship which, as it turns out in the end is not a typical battle ship, but rather an entire factory which specializes in the production of Krakin’s clones. Furthermore, the size of this space destroyer is comparable with small planets or huge asteroids.
The game consists of two parts.
In the first part of the game, it is necessary for you to successfully carry out a battle in the close proximity to the enemy’s huge spaceship. You fly to meet the aggressor’s spaceship on a fixed trajectory- although you should shoot them from your on-board weapons. In the case that you don’t succeed, all that you’ll see, your spaceship, will be destroyed into tiny little pieces. After having successfully shooting the enemy you go inside the enemy’s ship, where the second part of the game begins.
During the second part which, is truely the main section of the game, it becomes obvious that it is 3D real time rendering – mazes, halls etc. As you have already guessed, these confusing mazes are not empty. Within there are battles against the crawling, walking and flying enemy brigade of the Krakins, who absolutely not peaceful although happily use weapons which are not of Earthly origin. In a word, the Krakins are not simply one race and their forms completely do not resemble one another. Furthermore they have the kind of appearance that it is initially impossible to understand if he has back is facing you or if he has already turned around and is ready to exert to all his mortal power on you.
- Addeddate
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2019-04-20 18:19:51
- Identifier
-
madspace_demo_rus
- Scanner
-
Internet Archive HTML5 Uploader 1.6.4
- Year
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1997
Another thing that really makes MadSpace v1.06 Demo [Russian] enjoyable for me is how it manages to stay interesting even after playing it multiple times. Many games feel repetitive after a while, but here, the experience still feels fresh because of the small details and different ways you can approach the gameplay. As you continue playing, you naturally start improving and understanding the mechanics better, which makes everything feel more rewarding. I also appreciate the balance the game maintains—it’s not too difficult, but it’s not too easy either. You can play it casually for a short break or spend longer sessions without getting bored. That flexibility is one of the biggest reasons why I keep coming back to MadSpace v1.06 Demo [Russian]. Overall, it’s the kind of game that doesn’t just entertain you for a moment, but actually gives you a consistently enjoyable experience every time you play.
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