*PLEASE READ before installing patch 1.05 to your existing Arena directory.*
THE AUTOMAP:
The 1.05 patch fixes a number of bugs from all previous versions of Arena,
and has a number of features, but one of the most important is that your
automap will no longer disappear on you. The bad news is that when the patch
1.05 is first added to your existing Arena game, all current automaps will
be wiped clean, so BE CERTAIN to get your character out of any dungeon
before adding the patch. From that moment on, the last sixteen locations
visited will be saved as automaps (each dungeon level counts as one location).
Additional bug fixes and features are outlined below:
+ Light spell’s duration has + Buying magic items has been
been fixed fixed
+ Holiday features have been + Transfer spells have been
fixed fixed
+ Key problems in dungeons have + Weapon damage has been fixed
been fixed + Player can now rename spells
+ Spellbooks are alphabetically (left-click on the spell
arranged name)
+ Heal spells have been fixed + ESC now takes you out of
+ The color of the cursor stands the automap and logbook
out now + The color of the text stands
+ Fire-based spells have been out now
fixed + New characters created from
+ Monsters will no longer trap within the game will work
you when you swim under them + Traveling estimated time
(they may attempt to block you) closer to actual traveling time
+ Magic items that add points to + Identifying potions fixed
attributes have been fixed + Encumberance caused by the
+ Various artifact quest bugs artifacts, the Skeleton’s
have been fixed Key and King Orghum’s Coffer
+ Memory problems associated with has been fixed.
traveling has been fixed. + Various noble quest bugs have
+ Diseases have been fixed been fixed
+ All stats maxxed to 100 bug has
been fixed.
Other bugs in various quests and major dungeons related to memory
problems have been fixed, as well as various minor bugs. Many problems
have been solved simply using the boot disk option from the install.
We would like to thank everyone who has called or sent us notices
that have helped us make 1.05 as complete a patch as it is. Special
thanks goes to the beta-testers who have been tirelessly testing
patch 1.05 for more than a month: John “Raen” Alcock, Barry “Bandit”
Boland, Michael Boutin, Joni Bubluski, James Bussell, Steve Cotelesse,
Whit “Barak Halfhand” Crowley, Robert “Arkay” Deutsch, Mary Jo DiBella,
David Land, Joan McKeown, Ed Paquette, Virgil Rochowansky, Doug
Roderick, Jim Seyfer, Peter Sutton, Marilyn “Mara” Wasserman, Judy
Weller, Oliver Wenzel, and Stephen “Zen” Zepp.
We are currently in production for the second chapter of the Elder
Scrolls, Daggerfall, expected to completed in early ’95. Daggerfall
will feature the same open-endedness and breadth of area to explore that
Arena had, but will also include far more NPC interaction, a faster
and more flexible 3D engine, and a more sophisticated storyline. All
in all, Daggerfall will give you more opportunity to roleplay your
character as you choose. We are very excited about it, and would
appreciate any and all suggestions for it.
Thank you for playing the Elder Scrolls, Chapter I: Arena.
Journey on.
Another thing that really makes The Elder Scrolls: Arena v1.05 Patch enjoyable for me is how it manages to stay interesting even after playing it multiple times. Many games feel repetitive after a while, but here, the experience still feels fresh because of the small details and different ways you can approach the gameplay. As you continue playing, you naturally start improving and understanding the mechanics better, which makes everything feel more rewarding. I also appreciate the balance the game maintains—it’s not too difficult, but it’s not too easy either. You can play it casually for a short break or spend longer sessions without getting bored. That flexibility is one of the biggest reasons why I keep coming back to The Elder Scrolls: Arena v1.05 Patch. Overall, it’s the kind of game that doesn’t just entertain you for a moment, but actually gives you a consistently enjoyable experience every time you play.